AI Avatars in Unity
Master the art of building interactive AI-powered avatars in Unity. From integrating the Ready Player Me SDK to implementing lip sync, animation systems, and multiplayer avatar experiences — build production-ready avatar systems for games and applications.
Course Lessons
Follow the lessons in order or jump to any topic you need.
1. Introduction
Overview of AI avatars in Unity, use cases in gaming and enterprise, and the tools and SDKs you will use throughout this course.
2. Ready Player Me SDK
Install and configure the Ready Player Me SDK in Unity. Load avatars, customize appearances, and handle avatar events.
3. Animation
Set up Animator Controllers, blend trees, and IK systems. Apply animations to Ready Player Me avatars with retargeting.
4. Lip Sync
Implement real-time lip synchronization using visemes, blend shapes, and audio-driven facial animation for lifelike avatars.
5. Multiplayer
Synchronize avatars across networked sessions using Photon or Unity Netcode. Handle avatar state, voice chat, and presence.
6. Best Practices
Performance optimization, LOD strategies, avatar caching, accessibility considerations, and production deployment tips.
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